﻿using Sirenix.OdinInspector;

namespace Gp.Scripts.Data {
    public enum GameEntityTags {
        [LabelText("代码小子")]
        CodeBoy,
        
        [LabelText("机械奴工")]
        BotLabor,
        
        
        [LabelText("巡游天使")]
        ServiceSkull,
    }
}